Monday 12 September 2016

Digital Graphics For Computer Games Artistic Styles

Level 3 Game Design
Unite 78 - Digital Graphics For Computer Games
Artistic Styles

Exaggeration is used in RPGs, this is art style used for Anime and Manga. This style exaggerates many things in the game like long and huge weapons which don't really exist. 

Exaggeration is used for emotions like when the character is sad their eyes become bigger. If the character is strong their muscles as really exaggerated. Which makes it look unreal but at the same time it makes you want to play the game as the game has things which don't exist as this kind makes the game more interesting. 

One of the game that uses Exaggeration is "Final Fantasy 7" the character "Cloud" has a Huge Sword and his hair is in a style which would not exist.







Photorealism is usually used in survival type of games Like "Ark: Survival Evolved". The Textures are realistic and make it look real which draws you in the game and want to play the game because the textures and the graphics are so good But it is made in Application like Maya or Blender. 






















Most of the times Photorealism is used for the characters, npcs , items and background making the game more realistic and not make it look like a game.

Cell-Shading is mostly used in animations and cartoons. So it's very uncommon to see it in a game, and most designers use this style. Their are games which are quiet popular and have used cell-shading technique. The game that uses this kind of style is "Borderands".

Cell-Shading is usually used in games that are based of cartoons Like Simpsons Hit&Run. Cell-Shading makes everything look cartoony which makes the game unusual and wacky. But it still makes it look good. The Graphics quality is the reason why many people love this kind of games with Cell-Shading Style. 

Pixel is a style which makes the Game look different mostly pixel style are used in 2D Games like "Mario", "Pac-Man". The Graphics are usually low but it still makes the game look better. Their is also 3D Games like "Minecraft" Which makes it look different but it is different colours together making one texture.

3D Isometric is used in games where is visible form top-down perspective or side view, thereby making a 3D effect. This makes the game look 3D but its not its 3D Isometric. Their are games like "Prison Architect". This game uses 3D Isometric effect on the walls and some other items making it look 3D

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